Wednesday, 9 December 2009

Modelling the head
After the flat polygonal shape was created. the next stage was to ''pull'' the points out to create some depth to the image. This was acheived by setting up two angles in the viewport. Front and side views. The points were then selected in the front view and drawn horizontally to the points inline with the side view reference plane.
This acheived a fairly close representation of the face. After this some more fine tuning began, whereby adding more faces where required and furher manipulating the vertices of the face, a closer representation could be acheived. A symetry modifier was used to vreate the second half of the head, and the mirrow gizmo positioned to achieve accurate results.

No comments:

Post a Comment